Things to do before you[r project] die[s]
It’s no secret that all projects die, eventually, and that most projects die before they have had a chance to have any impact. This is true of personal projects, of open-source projects, of startup projects, of hardware projects, and more. A few days ago, the IoT project on which I was working did just that. It was funded, it was open-source, it was open-hardware, and it still died before having the opportunity to release anything useful. In our case, we got pretty far, didn’t run out of funds, and were a little polish away from putting our first alpha-testers in front of a pretty advanced prototype before a higher-level strategy pivot killed a number of projects at once. Ah, well, risks of the trade. Still, working on it, we managed to learn or come up with a few tricks to increase the chances of surviving at least long enough to release a product. I’ll try to summarize and explain some of these tricks here. Hopefully, if you have a project, regardless of funding and medium, you may find some of this summary useful.